For example, in the Super Mario 64 Shindou Pak Taiou Version (Rumble Pack Support Version) that was released in Japan, the BLJ glitch has been fixed. It’s a relatively well known glitch.īut there are versions of the game where the BLJ isn’t usable. Performing the BLJ sees Mario quickly jumping backwards away from the camera, so if you watch speedrunning videos, you’ll often see Mario shooting backwards yelling, “ya-ya-ya-ya-yahoo!” along the way. The BLJ is a versatile glitch that makes it possible to move Mario at extremely high speeds. The version of Super Mario 64 that’s available with the NSOEP revives one of these speedrunning techniques-the BLJ. And since the techniques that are usable can vary between different versions of the game, the community is also interested in the revisional differences of ported versions. Among the available titles on NSOEP, Super Mario 64is getting fans talking due to the return of the BLJ (Backwards Long Jump).Įven today, the speedrunning community continues to research Super Mario 64 looking for techniques and glitches that can be helpful for runs. On October 26, Nintendo began offering their new membership plan, Nintendo Switch Online + Expansion Pack, and subscribers of the new offering are able to play select Nintendo 64 and Sega Genesis titles on their Nintendo Switch.
Publication date of the original Japanese article: 17:12 (JST)